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Articles
  • Game Designing for Improvement and Evaluation of BalanceRehabilitation Based on Force Platformfor Proceedings of the International Conference on Bioinformatics and Biomedical Engineering (iCBBE 2014)   [iCBBE 2014]
  • Author(s)
  • Ting Zhang, Jinzhuang Xiao, Hongrui Wang, Xin Zhao, Ruikuan Lu
  • ABSTRACT
  • For the problem that balance disorders involved in rehabilitation training mainly rely on the subjective experience of physical therapists thus lack of the initiative in participating in the conventional balance rehabilitation training. In this paper, a gameis designed by combining the use of C# language with SQL Server 2008. We design a COP (center of pressure) controlled video games for standing balance exercise which contains a set of rehabilitation training, evaluation, data storage and analysis by using the force platform. Twenty healthy adults participated in the experiment. Postexercise, the feedback questionnaire show: compared with traditional rehabilitation methods for balance, the exercise through video games do better on mobilizing their enthusiasm on training. This initial pilot study indicates that the video game based on forceplatform has the potential to be used in clinical settings in order to improve balance.
  • KEYWORDS
  • forceplatform; balance function; rehabilitation training game; COP;data storage and analysis
  • References
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